Yesterday, I properly announced my game development for first time. Thousands hits on the website from stumbleupon, snowballing almost immediately.
Thanks for the nice response! It greatly boosted my confidence that the game is worth it, and improved the motivation. It is always a problem with such projects - after several months of work, when the work seems to go on and on, you invariably start losing confidence that you'll make it, start worrying about marketing, and so on.
It really looks like you could just work to make the product as good as possible these days, without wasting much effort on marketing, and just publish a page and people will come.
Force polygons of equilibrium structures
2 years ago