Not really blogging a whole lot because I just post about the updates in polynomial forum on steam, and then forget to post here. I've made a bunch of updates, and added some new enemy which is available in the "experimental" level. Feel free to upload a video of this enemy, and then I might link the video from here (but use the polynomial's own music, or some music that you know you can use freely on youtube).
In other news, with publication of Brink and Rage (both those games use OpenGL, as does Polynomial), the driver quality has remarkably improved, and there's far fewer issues.
Not everything is smooth though. The current big offender on the 'not giving a damn about OpenGL' list is, surprisingly, HP and their laptops with 'switchable' graphics which aims to use Intel HD graphics for non-demanding applications and Radeon graphics card for games. Except that for OpenGL it won't use the Radeon unless you go into bios and disable this whole 'switchable' nonsense off, which may require a bios update. There's (as usual) no way for an application to request faster card.
Force polygons of equilibrium structures
2 years ago